Title: Big Boss Dungeons – Unreal Engine WIP (Blueprint Soulslike Game)
Big Boss Dungeons is an action RPG inspired by Souls-like games, currently in development using Unreal Engine and 100% Blueprint scripting.
The game focuses on intense boss battles, challenging AI enemies, and moody dungeon environments filled with dark fantasy aesthetics. Each dungeon is designed with exploration and strategic combat in mind.
I'm building core systems such as:
Stamina-based combat
AI enemy behavior (via Behavior Trees & Blackboards)
Boss fight logic with multi-phase attacks
Player progression systems (health, stamina, leveling)
Blueprint-only development – no C++
This is an early work-in-progress showcasing the initial environment design, AI implementation, and player mechanics.
More coming soon as I continue refining boss mechanics, visual effects, and UI systems.
Tags to include:
#UnrealEngine #WIP #GameDevelopment #Soulslike #Blueprints #IndieDev #RPG #BossBattle #EnvironmentDesign #LevelDesign
🔧 ArtStation WIP Description for "Big Boss Dungeons"