🎮 Student Game Design Showcase – FPS & Coin Collection Unreal Engine Projects
Over the past, I’ve had the privilege of training my students in Unreal Engine game design, focusing on two fun and challenging genres:
🔫 First-Person Shooter (FPS) – where they learned about level design, shooting mechanics, enemy AI, and immersive environments.
💰 Coin Collection – where they explored player controls, collectibles logic, scoring systems, and fun level flow.
These projects are entirely their own creations, built after learning the fundamentals of game mechanics, asset integration, and gameplay polish. I’m proud to see their creativity come alive in these interactive worlds.
💡 Every explosion, coin sparkle, and camera movement here is a sign of their hard work and imagination.
Coin Collection Showcase of My Gaming Students