A practice environment created in Unreal Engine 5, focusing on atmospheric mood, early morning dew lighting, and natural scene composition.
{This are the High Res ScreenShots-Not Renders}
This project allowed me to explore:
Soft morning light with fog and volumetric effects
Foliage and terrain blending
Moody ambience using post-processing
Subtle dew reflections and wet surfaces
Scene optimization for real-time rendering
This is a personal environment art study, focusing on building immersive and tranquil outdoor settings with attention to lighting, fog, and tonal balance.
Tools Used:
Unreal Engine 5, Quixel Megascans, Foliage Tool, Post-Processing Volume
#UnrealEngine #EnvironmentArt #UE5 #RealtimeRendering #NatureScene #LevelDesign #LightingPractice #Dew #Fog #Foliage